Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Daisy Mills faith is shaken. |
3 |
24 |
Continued as Believer (Holy Warrior). |
3 |
28 |
Daisy Mills secretly provide religious rites for a dying leader or noble, although they do not share Daisy Mills's faith. Gain an Ally in the family and a Rival who disagrees with Daisy Mills's choice. |
3 |
28 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
28 |
Continued as Believer (Holy Warrior). |
4 |
29 |
Daisy Mills accepted an offer of inducements to betray Daisy Mills's faith. Gain 140,000 in cash. |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |