Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Drifter (Scavenger). |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
A series of bad deals and decisions force Debbie Bain into bankruptcy. Debbie Bain salvages what Debbie Bain can. |
5 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
30 |
Debbie Bain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
33 |
Betrayed by a friend. One of Debbie Bain's Contacts or Allies betrays Debbie Bain, ending Debbie Bain's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
34 |
Debbie Bain faith is shaken. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
A notable academic consults with Debbie Bain about a publication or documentary he is working on. Gain a Contact in academia. |