Craftsman Deborah Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 43 F 2 (-2) 8 (0) 6 (0) 9 (1) 5 (-1) 3 (-1)286953
Uncontrolled, Directionless
 
Skills
Animals 0
Astrogation 0
Carouse 1
Drive (Hovercraft) 1
Engineer (Life Support) 2
Engineer (Power) 2
Gambler 2
Gun Combat (Slug) 1
Mechanic 1
Pilot 0
Profession (Sports/Track & Field) 1
Science (Social Sciences/Archaeology) 1
Science (Space Sciences/Astronomy) 1
Science (Physical Sciences/Jump Space Physics) 1
Science (Social Sciences/Sophontology) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Citizen Worker Craftsman46
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Deborah Marshall's Contacts or Allies betrays Deborah Marshall, ending Deborah Marshall's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Citizen (Worker).
2 23 Deborah Marshall gain experience in a technical field as a computer operator or surveyor.
2 23 Forced to continue current assignment.
2 23 Promoted to Citizen (Worker) rank 1.
3 23 Continued as Citizen (Worker).
3 25 Spent time maintaining and using heavy vehicles.
4 27 Continued as Citizen (Worker).
4 31 Spent time maintaining and using heavy vehicles.
4 31 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 31 Continued as Citizen (Worker).
5 34 Deborah Marshall's business expands, Deborah Marshall's corporation grows, or the colony thrives.
5 35 Promoted to Citizen (Worker) rank 3.
6 35 Continued as Citizen (Worker).
6 39 Advanced training in a specialist field.
7 39 Continued as Citizen (Worker).
7 40 Deborah Marshall is rewarded for Deborah Marshall's diligence or cunning.
7 43 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
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