Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
A job goes wrong, forcing Dena McKenzie to flee off-planet. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Dena McKenzie retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
34 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Dena McKenzie's Contacts or Allies betrays Dena McKenzie, ending Dena McKenzie's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Dena McKenzie is chosen to represent Dena McKenzie's faith in a vid show or other highly public forum. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
41 |
Dena McKenzie aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |