Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Derdir Kumkhii's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Derdir Kumkhii learn something Derdir Kumkhii should not have – a corporate secret, a political scandal – which Derdir Kumkhii can profit from illegally. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Severely injured. Fully recovered. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Gained a contact. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 2. |