Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Dicie Lite run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
23 |
A disaster or war strikes. |
2 |
23 |
The planetary government interferes with Dicie Lite's research for political or religious reasons. Dicie Lite continue working openly and gain an Enemy. |
3 |
23 |
Voluntarily left Field Researcher |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Dicie Lite far from home. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Dicie Lite faith is shaken. |
5 |
31 |
Continued as Believer (Holy Warrior). |
5 |
32 |
Dicie Lite come into conflict with a splinter group Dicie Lite's own religion which maintains Dicie Lite's version is the wrong one. Gain 3 Rivals. |
6 |
32 |
Became a Merchant (Free Trader). |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
40 |
Promoted to Merchant (Free Trader) rank 2. |