Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
36 |
Failed to qualify for Ground Assault (Marine). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
38 |
Special assignment or duty on board ship. |
6 |
40 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
40 |
Forced to muster out. |