Dixie Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 43 F 9 (1) 2 (-2) 8 (0) 7 (0) 6 (0) 8 (0)928768
Grieving
 
Skills
Animals 0
Athletics (Strength) 1
Deception 1
Drive 0
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 1
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Recon 0
Seafarer 0
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent23
Prisoner Fixer 01
Prisoner Thug 11
Drifter Scavenger 01
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Advanced training in a specialist field.
2 22 Continued as Agent (Corporate Agent).
2 23 Uncover a major conspiracy against Dixie Rule's employers.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 27 Accused of a crime
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Became a Prisoner (Fixer).
4 34 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 34 Switched to Prisoner (Thug) with previous rank.
5 38 Dixie Rule is moved to a lower security prison.
5 38 Promoted to Prisoner (Thug) rank 1.
5 38 Paroled from prison.
6 38 Failed to qualify for Performer (Entertainer).
6 38 Became a Drifter (Scavenger).
6 40 Dixie Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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