Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Docia Mcarty's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Gained a contact. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Docia Mcarty's ship is damaged, and Docia Mcarty have to hitch-hike Docia Mcarty's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
35 |
On the front lines of a planetary assault and occupation. |
6 |
37 |
Continued as Marine (Ground Assault). |
6 |
38 |
A mission goes wrong and Docia Mcarty is stranded behind enemy lines. Ejected from the service. |
7 |
38 |
Failed to qualify for Artist (Entertainer). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
40 |
Find valuable salvage. |