Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Ebsa E's time in the scouts. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Find an Alien Artifact. |
3 |
23 |
Voluntarily left Barbarian |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Ebsa E gain experience in a technical field as a computer operator or surveyor. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
31 |
Ebsa E befriend a superior in the corporation or the colony. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Ebsa E learn something Ebsa E should not have – a corporate secret, a political scandal – which Ebsa E can profit from illegally. |
5 |
33 |
Gain a criminal contact. |
5 |
35 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
38 |
Ebsa E is rewarded for Ebsa E's diligence or cunning. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
41 |
Attempted a risky adventure and was sent to prison. |