Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
20 |
Moved to a new world. |
3 |
23 |
Continued as Entertainer (Artist). |
3 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Eddie Anderson far from home. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
27 |
Opponents of Eddie Anderson's belief system ambush Eddie Anderson. |
4 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Gained a contact. |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
32 |
Risk Eddie Anderson's fortune on a possibility lucrative deal and win. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Embroiled in legal trouble. |
7 |
39 |
Forced to continue current assignment. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Make an unexpected connection outside Eddie Anderson's normal circles. Gain a Contact. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |