Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Agent (Corporate Agent). |
2 |
29 |
An investigation takes on a dangerous turn. |
3 |
31 |
Continued as Agent (Corporate Agent). |
3 |
33 |
Established a network of contacts. Gain 3 contacts. |
4 |
35 |
Continued as Agent (Corporate Agent). |
4 |
39 |
Elvira Brewer's work ends up coming home with Elvira Brewer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
39 |
Became a Rogue (Thief). |
5 |
43 |
Involved in a gambling ring. |