Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
26 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
27 |
Involved in a gambling ring. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
31 |
Betrayed by a friend. One of Emmie Hale's Contacts or Allies betrays Emmie Hale, ending Emmie Hale's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Cavalry) with the new title Private. |
5 |
33 |
Emmie Hale is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Spend time with an alien race. Gain a contact. |
7 |
37 |
Continued as Drifter (Wanderer). |