Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Severely injured. Owe 20,000 for medical bills. |
1 |
20 |
Gain Enemy if Enola Mason don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Uncover a major conspiracy against Enola Mason's employers. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
42 |
Go undercover to investigate an enemy. |
6 |
42 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
42 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |