Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A good deal ensures Esta Welch is living the high life for a few years. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Embroiled in legal trouble. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Esta Welch's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Embroiled in legal trouble. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Commando (Soulhunter). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
43 |
Gain Enemy if Esta Welch don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |