Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
20 |
Failed to qualify for Scientist (Scholar). |
3 |
20 |
Switched to Drifter (Scavenger). |
3 |
24 |
Evelyn Purcell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
25 |
A good deal ensures Evelyn Purcell is living the high life for a few years. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
29 |
Smuggle illegal items onto a planet. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Evelyn Purcell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Moved to a new world. |