Fanny Andrews  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 43 F 5 (-1) 10 (1) 4 (-1) 8 (0) 9 (1) 4 (-1)5A4894
Reflective, Depraved
 
Skills
Art (Presentation) 0
Broker 1
Drive 0
Electronics 0
Gambler 1
Mechanic 0
Persuade 0
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Seafarer 0
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 15
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Herbert Lawrence Enemy 0 2 1 0 Darmine (M/27)
Ogh Furrghuerrue Contact 0 1 4 4 Vargr, Imperium (M/77)
Tracey Patterson Contact 1 1 6 1 Darrian, Imperium (F/16)
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 22 Continued as Merchant (Broker).
2 25 A good deal ensures Fanny Andrews is living the high life for a few years.
3 26 Continued as Merchant (Broker).
3 29 Risk Fanny Andrews's fortune on a possibility lucrative deal and win.
4 30 Continued as Merchant (Broker).
4 31 Make an unexpected connection outside Fanny Andrews's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Broker) rank 1.
5 34 Continued as Merchant (Broker).
5 36 Make an unexpected connection outside Fanny Andrews's normal circles. Gain a Contact.
6 38 Voluntarily left Broker
6 38 Failed to qualify for Enforcer (Rogue).
6 38 Became a Drifter (Scavenger).
6 42 Fanny Andrews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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