Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
20 |
Attempted a risky adventure and was sent to prison. |
3 |
23 |
Became a Prisoner (Thug). |
3 |
27 |
Vocational Training. |
4 |
27 |
Continued as Prisoner (Thug). |
4 |
30 |
Attacked by another prisoner. |
4 |
30 |
Nearly killed. Owe 30,000 for medical bills. |
4 |
31 |
Promoted to Prisoner (Thug) rank 1. |
4 |
31 |
Paroled from prison. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
34 |
A mission goes wrong and Fanny McNamara is stranded behind enemy lines. Ejected from the service. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Fanny McNamara secretly provide religious rites for a dying leader or noble, although they do not share Fanny McNamara's faith. Gain an Ally in the family and a Rival who disagrees with Fanny McNamara's choice. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Fanny McNamara faith is shaken. |