Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Fay Wareham is rewarded for Fay Wareham's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Army Support (Army). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
27 |
Gain Enemy if Fay Wareham don't already have one. |
4 |
29 |
Voluntarily left Scavenger |
4 |
29 |
Became a Scholar (Physician). |
4 |
33 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
33 |
Promoted to Scholar (Physician) rank 1. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
35 |
Make a breakthrough in Fay Wareham's field. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
41 |
An expedition or voyage goes wrong, leaving Fay Wareham stranded in the wilderness. |