Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Commando) with the new title Least Claw. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw. |
2 |
22 |
Continued as Soulhunter (Commando). |
2 |
26 |
Foiled an attempted crime onboard Florrie Fuller's ship or in Florrie Fuller's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
2 |
26 |
Promoted to Soulhunter (Commando) rank 2 with the new title Second Claw. |
3 |
26 |
Voluntarily left Commando |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Make an unexpected connection outside Florrie Fuller's normal circles. Gain a Contact. |