Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Florrie Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
27 |
Florrie Sheils is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
29 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
29 |
Continued as Entertainer (Journalist). |
4 |
32 |
Florrie Sheils is forced out because of censorship or controversy. What truth did Florrie Sheils get too close to? |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
35 |
During a battle, defeat or victory depends on Florrie Sheils's actions. The ship suffers severe damage and Florrie Sheils is blamed for the disaster. Florrie Sheils is court - martialled and discharged. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Florrie Sheils do not know what happened to Florrie Sheils. There is a gap in Florrie Sheils's memory. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Florrie Sheils come into conflict with a splinter group Florrie Sheils's own religion which maintains Florrie Sheils's version is the wrong one. Gain 3 Rivals. |