Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Frances Fuller easily defeat. |
1 |
22 |
Gain Enemy if Frances Fuller don't already have one. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Failed to qualify for Performer (Entertainer). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
A good deal ensures Frances Fuller is living the high life for a few years. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Voluntarily left Merchant Marine |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Frances Fuller is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |