Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Nearly killed. Owe 12,500 for medical bills. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
35 |
Gain Enemy if Frances Jack don't already have one. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 3. |