Freddie Tucker  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 43 F 2 (-2) 7 (0) 6 (0) 11 (1) 10 (1) 5 (-1)276BA5
Muscular legs
 
Skills
Admin 1
Art (Creative) 0
Astrogation 0
Deception 2
Drive (Hovercraft) 1
Flyer (Airship) 1
Gun Combat (Slug) 1
Investigate 1
Medic 1
Persuade 1
Recon 0
Stealth 1
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent24
Scout Explorer 01
Merchant Free Trader 11
 
Name Type Affinity Enmity Power Influence Species
Admiral Collins Enemy 0 2 0 4 Geonee (M/56)
Crawford Twaddle Enemy 0 6 0 3 Lancian (M/16)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Go undercover to investigate an enemy.
1 22 A revolution, attack or other unusual event throws Freddie Tucker's life into chaos, forcing Freddie Tucker to leave the planet.
2 22 Continued as Agent (Corporate Agent).
2 24 Go undercover to investigate an enemy.
2 24 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 28 Advanced training in a specialist field.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 34 Given specialist training in vehicles.
5 34 Voluntarily left Corporate Agent
5 34 Became a Scout (Explorer).
5 36 Severely injured. Fully recovered. Owe 20,000 for medical bills.
6 36 Became a Merchant (Free Trader).
6 40 A good deal ensures Freddie Tucker is living the high life for a few years.
6 40 Promoted to Merchant (Free Trader) rank 1.
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