Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Freeda Gregory's scout ship is one of the first on the scene to rescue the survivors of a disaster but Freeda Gregory fail to help. Gain an Enemy. |
2 |
26 |
Freeda Gregory's ship is damaged, and Freeda Gregory have to hitch-hike Freeda Gregory's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, Freeda Gregory botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Freeda Gregory's time in the scouts. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Freeda Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Flight) with the new title Crewman. |
5 |
36 |
Abuse Freeda Gregory's position for profit. |
6 |
38 |
Continued as Navy (Flight). |
6 |
42 |
Freeda Gregory is blamed for an accident that causes the death of several crew members. Freeda Gregory's guilt drives Freeda Gregory to excel. |