Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Risk Garnett Marsden's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A good deal ensures Garnett Marsden is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
A sudden war destroys Garnett Marsden's trade routes and contacts, forcing Garnett Marsden to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Scout (Surveyor). |
6 |
37 |
When dealing with an alien race, Garnett Marsden botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Garnett Marsden's ship is damaged, and Garnett Marsden have to hitch-hike Garnett Marsden's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 1 Contacts. Gain 2 Enemies. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |