Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
27 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
31 |
Gena Meredeth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
31 |
Failed to qualify for Enforcer (Rogue). |
4 |
31 |
Became a Drifter (Scavenger). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Moved to a new world. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |