Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
2 |
19 |
Became a Rogue (Thief). |
2 |
22 |
Betrayed by a friend. One of Gene Barnett's Contacts or Allies betrays Gene Barnett, ending Gene Barnett's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Gene Barnett's Contacts or Allies betrays Gene Barnett, ending Gene Barnett's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
30 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
33 |
A good deal ensures Gene Barnett is living the high life for a few years. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
40 |
A series of bad deals and decisions force Gene Barnett into bankruptcy. Gene Barnett salvages what Gene Barnett can. |