Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
George Dart retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
George Dart accepted an offer of inducements to betray George Dart's faith. Gain 240,000 in cash. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
George Dart's work ends up coming home with George Dart, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
George Dart do not know what happened to George Dart. There is a gap in George Dart's memory. |
5 |
32 |
Switched to Agent (Intelligence). |
5 |
36 |
Befriended by a senior agent. |
5 |
36 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
39 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |