Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Surrounded and outnumbered by the enemy, George McPherson hold out until relief arrives. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
On the front lines of a planetary assault and occupation. |
3 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Marine (Ground Assault) with previous rank. |
4 |
34 |
A mission goes wrong; George McPherson and several others are captured and mistreated by the enemy. Gain George McPherson's jailer as an Enemy. |
5 |
34 |
Became a Rogue (Thief). |
5 |
35 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
A good deal ensures George McPherson is living the high life for a few years. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Risk George McPherson's fortune on a possibility lucrative deal and win. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |