Gertie Morales  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 43 F 11 (1) 4 (-1) 10 (1) 7 (0) 11 (1) 4 (-1)B4A7B4
Adorable
 
Skills
Astrogation 0
Athletics 0
Carouse 0
Drive (Wheel) 1
Flyer 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Navigation 1
Pilot (Small Craft) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Drifter Wanderer 12
Navy Engineer/Gunner Able Spacehand12
Drifter Barbarian 11
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Spend several years jumping from world to world in Gertie Morales's scout ship.
2 22 Continued as Scout (Courier).
2 26 Psychologically damaged by Gertie Morales's time in the scouts.
3 26 Failed to qualify for Artist (Entertainer).
3 26 Became a Drifter (Wanderer).
3 28 Find valuable salvage.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 31 Gertie Morales do not know what happened to Gertie Morales. There is a gap in Gertie Morales's memory.
5 31 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 33 Vessel participates in a diplomatic mission.
5 35 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 35 Attempted to change assignments.
6 35 Failed to qualify for Flight (Navy).
6 35 Continued as Navy (Engineer/Gunner).
6 36 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 36 Switched to Drifter (Barbarian).
7 37 Gained a contact.
7 40 Promoted to Drifter (Barbarian) rank 1.
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