Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Gishuu Karlim Miiik's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Gishuu Karlim Miiik have no idea what happened to Gishuu Karlim Miiik – they found Gishuu Karlim Miiik's ship drifting on the fringes of friendly space. |
4 |
27 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Gishuu Karlim Miiik join a gambling circle on board. |
5 |
35 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Flight). |
6 |
37 |
Gishuu Karlim Miiik foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Attempt at commissioned failed. |
6 |
39 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Continued as Navy (Flight). |
7 |
41 |
Vessel participates in a notable military engagement. |
7 |
43 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |