Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Spend several years jumping from world to world in Goldie Johnson's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Goldie Johnson's ship is damaged, and Goldie Johnson have to hitch-hike Goldie Johnson's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside Goldie Johnson's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |