Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Grayce Wright is rewarded for Grayce Wright's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Entertainer (Performer). |
3 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Grayce Wright far from home. |
4 |
26 |
Became a Rogue (Thief). |
4 |
27 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Promoted to Rogue (Thief) rank 1. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
5 |
34 |
Crime pays off. Gain victim as Enemy. |
5 |
34 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
34 |
Continued as Rogue (Pirate). |
6 |
35 |
Gained a contact. |
7 |
38 |
Continued as Rogue (Pirate). |
7 |
42 |
Crime pays off. Gain victim as Enemy. |
7 |
42 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |