Project Worker Gussie Staff  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 43 F 1 (-2) 9 (1) 6 (0) 5 (-1) 3 (-1) 6 (0)196536
Indolent, Ornery, Brainy
 
Skills
Art (Creative) 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Jack-of-All-Trades 1
Persuade 1
Science (Social Sciences/Belief) 2
Steward 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Merchant Broker 01
Drifter Barbarian 01
Drifter Wanderer 02
Believer Missionary/Humanitarian Project Worker12
 
Term Age History
1 18 Became a Entertainer (Performer).
1 20 Severely injured. Owe 5,000 for medical bills.
2 20 Became a Merchant (Broker).
2 23 A series of bad deals and decisions force Gussie Staff into bankruptcy. Gussie Staff salvages what Gussie Staff can.
3 23 Failed to qualify for Thief (Rogue).
3 23 Became a Drifter (Barbarian).
3 25 Suffer from a life-threatening illness.
4 25 Failed to qualify for Enforcer (Rogue).
4 25 Switched to Drifter (Wanderer).
4 26 Find valuable salvage.
5 29 Continued as Drifter (Wanderer).
5 32 Gussie Staff run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 36 A notable academic consults with Gussie Staff about a publication or documentary he is working on. Gain a Contact in academia.
6 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 36 Continued as Believer (Missionary/Humanitarian).
7 38 Gussie Staff is sent to a new community or parish to preach The Word among the poor.
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