Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Display heroism in battle, saving the whole ship. |
5 |
35 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Gusta Sim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |