Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Hanna Withers left the community. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong; Hanna Withers and several others are captured and mistreated by the enemy. Gain Hanna Withers's jailer as an Enemy. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
Psychologically damaged by Hanna Withers's time in the scouts. |
4 |
25 |
Became a Entertainer (Journalist). |
4 |
26 |
One of Hanna Withers's pieces of art is stolen, and the investigation brings Hanna Withers into the criminal underworld. |
4 |
29 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
29 |
Continued as Entertainer (Journalist). |
5 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Hanna Withers far from home. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
36 |
Hanna Withers do not know what happened to Hanna Withers. There is a gap in Hanna Withers's memory. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
39 |
Hanna Withers foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |