Harper Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 43 F 2 (-2) 7 (0) 1 (-2) 9 (1) 6 (0) 4 (-1)271964
Inefficient, Megalomaniac, Vicious
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 0
Diplomat 0
Drive (Track) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Power) 0
Gambler 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Language 0
Leadership 0
Medic 0
Profession (Worker/Religion) 0
Stealth 2
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Rogue Thief 33
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Garnet Griffin Rival 0 2 1 1 Dynchia (F/68)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Entered a spacer community.
1 21 Suffered a deep tragedy.
1 20 Left the spacer community.
2 20 Became a Citizen (Corporate).
2 22 Harper Finnerty befriend a superior in the corporation or the colony.
2 24 Promoted to Citizen (Corporate) rank 1.
3 24 Continued as Citizen (Corporate).
3 28 Spent time maintaining and using heavy vehicles.
3 28 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 28 Continued as Citizen (Corporate).
4 31 Severely injured. Fully recovered. Owe 7,500 for medical bills.
5 31 Became a Rogue (Thief).
5 32 Involved in a feud with a rival criminal organization.
5 32 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 35 Promoted to Rogue (Thief) rank 1.
6 35 Continued as Rogue (Thief).
6 37 A crime lord considers Harper Finnerty his protégé.
6 39 Promoted to Rogue (Thief) rank 2.
7 39 Continued as Rogue (Thief).
7 40 Crime pays off. Gain victim as Enemy.
7 43 Promoted to Rogue (Thief) rank 3.
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