Initiate Hattie Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 43 F 2 (-2) 6 (0) 5 (-1) 5 (-1) 7 (0) 4 (-1)265574
Short-tempered, Naive, Failure
 
Skills
Astrogation 1
Deception 0
Diplomat 0
Drive 0
Mechanic 0
Medic 0
Persuade 1
Profession (Worker/Metalworking) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Science (Life Sciences/Psionicology) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Drifter Scavenger 13
Believer Mainstream Believer Initiate12
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Became a Drifter (Wanderer).
1 19 Offered job by a patron. Now owe him a favor.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Failed to qualify for Army Academy (Military Academy).
2 22 Switched to Drifter (Scavenger).
2 26 Attacked by enemies and injured.
2 26 Lost eye or limb.
2 26 Gain Enemy if Hattie Watson don't already have one.
3 26 Continued as Drifter (Scavenger).
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Continued as Drifter (Scavenger).
4 32 Spend time with an alien race. Gain a contact.
4 34 Forced to muster out.
5 34 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 38 A notable academic consults with Hattie Watson about a publication or documentary he is working on. Gain a Contact in academia.
5 38 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 38 Continued as Believer (Mainstream Believer).
6 42 Hattie Watson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
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