Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Heidi Marshall do not know what happened to Heidi Marshall. There is a gap in Heidi Marshall's memory. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
29 |
Voluntarily left Intelligence |
4 |
29 |
Became a Merchant (Broker). |
4 |
31 |
Make an unexpected connection outside Heidi Marshall's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Heidi Marshall do not know what happened to Heidi Marshall. There is a gap in Heidi Marshall's memory. |
7 |
39 |
Returned to Merchant (Broker). |
7 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |