Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Amnesia. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Helma Jacobs's scout ship is one of the first on the scene to rescue the survivors of a disaster but Helma Jacobs fail to help. Gain an Enemy. |
3 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Accepted a deal with criminal or other figure under investigation. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Injured. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Helma Jacobs is chosen to represent Helma Jacobs's faith in a vid show or other highly public forum. |