Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Henriette Winn don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Henriette Winn's Contacts or Allies betrays Henriette Winn, ending Henriette Winn's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
32 |
Henriette Winn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
33 |
Continued as Believer (Mainstream Believer). |
5 |
35 |
Henriette Winn secretly provide religious rites for a dying leader or noble, although they do not share Henriette Winn's faith. Gain an Ally in the family and a Rival who disagrees with Henriette Winn's choice. |
5 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
41 |
Henriette Winn refuse to secretly provide religious rites for a dying leader or noble, because they do not share Henriette Winn's faith. |
6 |
41 |
Forced to muster out. |