Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Drafted into Merchant Marine |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Herminia Galway's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Someone more charismatic but less devout than Herminia Galway has become Herminia Galway's superior. |
4 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
33 |
Continued as Believer (Holy Warrior). |
5 |
35 |
Herminia Galway come into conflict with a splinter group Herminia Galway's own religion which maintains Herminia Galway's version is the wrong one. Gain 2 Rivals. |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Became a Rogue (Enforcer). |
7 |
40 |
Involved in the planning of an impressive heist. |