Hulda Hunniford  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 43 F 4 (-1) 1 (-2) 6 (0) 2 (-2) 5 (-1) 10 (1)41625A
Extraverted, Reclusive
 
Skills
Admin 2
Animals 0
Astrogation 1
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Melee 0
Persuade 1
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Army Infantry Private01
Noble Diplomat 3rd Secretary12
Scout Courier 02
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Macie Gardner Enemy 0 0 4 1 Cassilldan (F/29)
Lucious Dwyer Rival 2 1 0 1 Kedepu (M/37)
An incident occured.
Earle Scenay Enemy 0 3 1 1 Dynchia, Imperium (M/26)
Saakha Akkuuu Rival 1 2 1 4 Vilani, Imperium (F/41)
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Became a Drifter (Barbarian).
1 19 Lost eye or limb. Owe 5,000 for medical bills.
2 19 Became a Army (Infantry) with the new title Private.
2 21 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 21 Gain rebels as Enemy
3 21 Became a Noble (Diplomat) with the new title Intern.
3 22 Become deeply involved in politics on Hulda Hunniford's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3 25 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
4 25 Continued as Noble (Diplomat).
4 29 A family scandal forces Hulda Hunniford out of Hulda Hunniford's position.
5 29 Failed to qualify for Cavalry (Army).
5 29 Submitted to the draft.
5 29 Became a Scout (Courier).
5 30 Hulda Hunniford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hulda Hunniford fail to help. Gain an Enemy.
5 30 Hulda Hunniford inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 33 Continued as Scout (Courier).
6 36 Spend several years jumping from world to world in Hulda Hunniford's scout ship.
6 37 Forced to muster out.
7 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 39 Opponents of Hulda Hunniford's belief system ambush Hulda Hunniford.
7 39 Injured. Fully recovered. Owe 5,000 for medical bills.
8 39 Switched to Drifter (Wanderer).
8 40 Betrayed by a friend. One of Hulda Hunniford's Contacts or Allies betrays Hulda Hunniford, ending Hulda Hunniford's career. That Contact or Ally becomes a Rival or Enemy.
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