Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A police detective or rival criminal forces Icie Wade to flee and vows to hunt Icie Wade down. Gain an Enemy. |
2 |
19 |
Failed to qualify for Infantry (Army). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Severely injured. Owe 10,000 for medical bills. |
4 |
24 |
Failed to qualify for Line/Crew (Navy). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Navy (Flight) with the new title Crewman. |
4 |
27 |
Icie Wade is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
27 |
Returned to Drifter (Barbarian). |
5 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
29 |
Became a Scout (Explorer). |
6 |
30 |
Icie Wade's scout ship is one of the first on the scene to rescue the survivors of a disaster but Icie Wade fail to help. Gain an Enemy. |
6 |
30 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
33 |
Continued as Scout (Explorer). |
7 |
36 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
36 |
Entered Merchant Academy with the Business curriculum. |
8 |
38 |
Become leader in social movement. |
8 |
38 |
Gain an Ally and an Enemy. |
8 |
40 |
Graduated. |