Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Pilot (Small Craft) as a hobby. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Star Marine (Marine). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Navy (Flight) with the new title Crewman. |
2 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
30 |
Attempted to change assignments. |
3 |
30 |
Failed to qualify for Line/Crew (Navy). |
3 |
30 |
Continued as Navy (Flight). |
3 |
31 |
Iiduushkha Shanmesshumu join a gambling circle on board. |
3 |
34 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
34 |
Continued as Navy (Flight). |
4 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
35 |
Failed to qualify for Free Trader (Merchant). |
5 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Continued as Drifter (Wanderer). |
6 |
43 |
Betrayed by a friend. One of Iiduushkha Shanmesshumu's Contacts or Allies betrays Iiduushkha Shanmesshumu, ending Iiduushkha Shanmesshumu's career. That Contact or Ally becomes a Rival or Enemy. |