Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Iira Argag spend months in the dangerous criminal underworld. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
33 |
Opponents of Iira Argag's belief system ambush Iira Argag. |
4 |
33 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
5 |
33 |
Became a Agent (Intelligence). |
5 |
36 |
Iira Argag's work ends up coming home with Iira Argag, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
38 |
Become deeply involved in politics on Iira Argag's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
40 |
Promoted to Noble (Dilettante) rank 1. |