Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Severely injured. Owe 25,000 for medical bills. |
4 |
26 |
Failed to qualify for Line/Crew (Navy). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
29 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
36 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
37 |
Find valuable salvage. |