Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Izetta Jimenez's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Failed to qualify for Law Enforcement (Agent). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
33 |
Forced to muster out. |
6 |
33 |
Became a Entertainer (Journalist). |
6 |
37 |
Gain a patron in the arts. Gain an Ally |
6 |
37 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
37 |
Continued as Entertainer (Journalist). |
7 |
38 |
Public opinion turns on Izetta Jimenez. |
8 |
38 |
Returned to Merchant (Free Trader). |
8 |
39 |
A sudden war destroys Izetta Jimenez's trade routes and contacts, forcing Izetta Jimenez to flee that region of space. |
8 |
39 |
Gain rebels as Enemy |
9 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
41 |
Izetta Jimenez is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |