Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Janette Lawlor's normal circles. Gain a Contact. |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Failed to qualify for Artist (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight). |
4 |
31 |
Injured. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Spend several years jumping from world to world in Janette Lawlor's scout ship. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
37 |
Janette Lawlor's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
39 |
Promoted to Scout (Surveyor) rank 2. |
7 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
43 |
Good fortune |
7 |
43 |
Forced to muster out. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |